Saturday, 5 September 2026

Revenge of Human Slop


Author's Note: All of these "low quality" artworks are all made by humans. That's why this comic is about the revenge of human slop.

In light of Cara getting hit by unlawful scraping, it's time for Conservatives, Centrists and Progressives to unite against AI slop, and for human slop to exact its revenge against AI slop. So here are some so-called "human slop" images that I came up with to attack AI slop.

For those wondering what Cara is, it's a DeviantArt alternative that aims to take back the glory days of Pre-2010 DeviantArt by giving it all the functionalities of ArtStation and a strong Anti-AI stance.

The Atari 2600 version of Pac-Man was often considered a terrible game that contributed to the 1983 North American Video Game Crash. This disgrace in the eyes of Namco would have been called a "kusoge" in Namco's home country of Japan. However, it's considered human slop because it was coded by human programmers.

Without the Programmable Character Generator chip, the Sharp MZ-700 version of Mappy would have been considered human slop. However, in defense of its programmer GAMEROMAN, its very accurate gameplay was the reason Namco decided to publish it.

The Bronze Dagger from RuneScape has often been considered one of the weakest weapons in the game. Even then, this weak weapon is still superior compared to AI slop because it was designed by humans.

ACME products are mostly duds, and the dart bombs that Wile E Coyote deployed in The Road Runner Show episode "Lickety-Splat" are no exception. Back in 1961, they may have foreshadowed the dark future of exploder drone warfare that we are living in now, but that was in a time long before the existence of AI, meaning ACME's duds are considered "human slop".

Famiclone multicarts, especially those 99999-in-1 games, are full of knockoffs and broken ROM Hacks that were not coded by AI, meaning these bootleg products are obviously human slop.

While the Fair Use symbol would have been considered ugly depending on perspective, it was still created by human artists.

Inspired by a fellow Cara artist, I had this idea to come up with a picture where the brown wedge of human slop attacked the vicious circle of AI slop.

The Anti-AI logo has become a universal symbol of the #NoAI campaign, and it looks dull and drab. Even then, human slop was meant to be dull and drab, and the Anti-AI logo meets this criteria.

TL;DR, if there was anything that Conservatives, Centrists and Progressives can agree on, they would all agree that AI slop should go die in a ditch. So let's all reject AI slop and embrace human slop.

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